Re: Tech building
- From: "Logan Kearsley" <chrono.surfer@xxxxxxxxxxx>
- Date: Wed, 13 Sep 2006 22:42:53 GMT
"Christina.Robertson" <Christina.Robertson@xxxxxxxxx> wrote in message
news:1158157481.362072.61470@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Discussion/question.
And now comes time to start thinking about such basic things as how
these characters travel around their world. Interstellar travel is
required. Interstellar travel that takes less than generations is
required. And yet I'm left scratching my head where to start. I
need ships, I need engines, I need science. And I need it to be
believable enough for my own, rather critical, brain.
For interstellar travel stuff, ask on rec.arts.sf.science. I'm not entirely
sure you'll like what you find, but it's a wonderful resource.
Where/how do you start your tech building? Little stuff (like computer
concepts, weapons, etc) I can handle but I've got zero background in
the science of moving a ship from one place to another. Wormholes,
hyperdrive, lightspeed, the possibilities seem endless. So where do
YOU start?
In general? I have no idea. I just rummage about in my brain for something I
actually know already, or else something I think I heard about sometime that
sounds reasonable, and then hit Google and Wikipedia to start filling in the
necessary details.
But if you're truly stuck, as long as you at least know what sort of
question you want answered, the denizens rec.arts.sf.science are usually
very helpful. I suggest browsing the Google archives. There are lots of neat
interstellar travel concepts to be found there.
-l.
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