SILENT HILL (no spoilers)
- From: moviePig <pwallace@xxxxxxxxxxxx>
- Date: Fri, 21 Apr 2006 16:28:13 -0400
I've kibitzed enough video games to grasp their concept, but I've never been blessed with a personal affinity for them. Thus, my opinion here is strictly as an outsider. Nevertheless... it seems to me that about the only valid aesthetic that a game might offer a movie is a unique and compelling ambience, i.e., its landscape. (I might've questioned whether that could *ever* comprise an adequate foundation for good fiction... but I remember a bunch of '60s books by J.G. Ballard that were 100% landscape - e.g., The Crystal World - and disorientingly terrific.) So maybe SILENT HILL was so much of an atmospheric treat for joystick jockeys that a good movie seemed sure to lurk therein. Unfortunately, afaics, it still lurks. My pedestrian cinematic sensibilities found no foothold for giving a shit about any of this film's 127 minutes. (I even liked the supporting cast: Sean Been, Alice Krige, Deborah Kara Unger. But nada.) Production-wise, SILENT HILL offers copious medium-quality f/x, some Hieronymus Bosch imagery, and a likely horror-homage or two... but, damn, was I bored. Not recommended, even if they pay you (...unless you feel you *must* see it, in which case I regret having been so, umm, discouraging).
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