Re: Why is Doctor Who not in HD ?




"Luke Curtis" <luke@xxxxxxxxxxxxxxxxxxxxx> wrote in message news:ja5o24hve74o8l10ac72memhloutu6gk8e@xxxxxxxxxx
On Wed, 14 May 2008 22:17:54 +0100, "Agamemnon"
<agamemnon@xxxxxxxxxxxxxxxx> wrote:


"Luke Curtis" <luke@xxxxxxxxxxxxxxxxxxxxx> wrote in message
news:hgjm249c93luofeiae87286effnsp364uo@xxxxxxxxxx
On Sun, 11 May 2008 21:49:38 +0100, "Agamemnon"
<agamemnon@xxxxxxxxxxxxxxxx> wrote:


"Ian Salsbury" <Ian@xxxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:68ou3pF2sioocU1@xxxxxxxxxxxxxxxxxxxxx

<kerandire@xxxxxxxxxxxxxx> wrote in message
news:be18b19b-d65d-4134-87fd-9ef3941e812e@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Why did the bbc not have Doctor Who in HD

They thought the money was better spent on the show itself rather than
on
the equipment necessary to film it in HD. This was covered in depth in
another thread here with lots of differing opinions...I can`t be
bothered
to find it but presumably it had "HD" in the title!

Yer, they couldn't stump up the £6,000 pounds to buy the extra computers
they needed for the CGI. They already had the cameras from Torchwood.

As per usual you talk bollocks.

The sets have to be made to a much higher quality, costing more and

Twaddle. Most of Doctor Who is filmed on location. And the solution to the
problem of seeing the joins etc. is not to shoot close-ups of them.

taking longer to erect since the lesser quality of SD sets will be
obvious in HD.

Don't take close ups, and who needs sets when an 3D HD matte painting will
do the job like it did in TEOTW.

So you want to compromize the directors vision by sayiong you can't do
close ups, you can't build setsimply so you can shoot in HD, a format
that most people can watch in the UK at the moment anyway?

Compromise? It's SD which compromises the directors vision. You can't do great battle scenes like in Alexander because in SD you can't make out the people from each other. Sets went out with the ark. The 3 Star Wars prequels were all made with CGI backdrops.


The CGI models have to be much more detailed, since the resolution is
6 times higher (than DVD at least) and therefore they will take much
longer to make.

6 times as many computes will sort that problem out. You instruct them to
use 6 times the resolution when rendering.

you have not got a clue have you?

You are the one who does not have a clue.


all rendering is based on the wireframe model, if that wireframe is
not detailed enough it will look terrible, you also have to look at

The wire frame models for SD are perfectly detailed enough for HD since they are designed to exceed SD resolution in order to do anti-aliasing and close-ups. With HD you do not need as much anti-aliasing since the pixels are smaller and staircase effects are less noticeable, besides which anti-aliasing makes images look less sharp.

technology it is going to be played on, I have just upgraded from a
cheap 32" CRT to a 40" quality LCD TV. Many TV shows I have watched
since upgrading have shown up all sorts of poor quality of sets, that
effect would only be amplified in HD.

Blah, blah, blah..... SD Doctor Who looks perfectly good enough on my 16:10 1680x1050 LCD monitor using hardware overlay and no de-interlacing.



When Doom was released and being played at 320x200 on a 14" CRT
monitor it looked great, you play it on my 40" at 720p resolution it

It bloody well did not. The resolution was barley any better than you could get on a ZX Spectrum or a BBC Micro back in the early 80's.

looks *terrible* - the same effect will happen. Call of Duty 4 on the
XBox 360 OTOH looks absolutle beautiful.

Doom was written by around 7 people in 6 months. Call of Duty 4
according to the credits took over 200 people to code, and was in
development for over 2 years

So it's obviously got more levels and more scenery than Doom.




The Effects processing will take much longer as well, it will take
longer for the computers to process the VFX shots since they are much
more detailed.

I already told you, 6 times as many computers will only cost an extra
£6,000.
so you thing that a specilist SFX house will just wander into PC world
and buy 6 PCs?

If PC world can offer them cheaper than anyone else then yes.


ROTFLMAO!!!!!


what about the 6 extra copies of the 3d software?

You only need one copy.


Lightwave is $995 per copy on it's own!!!

Does Lightwave opperate on a networked transputer multiprocessor platform?

Nope. Only Windows XP or Mac OS X. Totally useless then.

A real professional package would cost you something like £50,000 and will need to run on a networked transputer multiprocessor platform using some variant of Unix or Linux. You only need one licence and you can run it on 12, 100 or 50,000 computers, whatever you want since it's actually just one computer powered by a networked multiprocessor OS running on each of them and operating from a central server.




The hardware is the easy part of the switchover, the difficult part is
the additional time, manpower and money required in a SFX heavy show
like DW.

The effects will take exactly the same time as before using 6 times as many
computers.
WHOOSH!!!!


-

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--
ButIstillneedtoknowwhat'sinthere! Thekeytoanysecurity
systemishowit'sdesigned! Thatdependsonwhyitwasdesigned!
Ihavetoknowwhatwhoeverdesigneditwastryingtoprotect!
(Blakes 7, City on the Edge of the World - Vila in typical panic mode)


.



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