Re: 3D PDF



"pluton" <plutonesque@xxxxxxxxx> schrieb im Newsbeitrag news:761a130e-c4f6-4321-8b93-84b8a225523d@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
I was not talking about Acrobat Reader but Acrobat 3D

I see, sorry about that. Then, of course, Acrobat 3D isn't free

http://www.adobe.com/products/acrobat3d/

Right now it seems to cost about $700

that
transforms any 3D format in U3D.... Anyway, what about blender ??
Is not it a free 3D application ?
True. I have searched www.blender.org and some forums of
people who use blender. The desire to export to PDF and/or
to generate U3D has come up but does not seem to have
resulted in a functional U3D exporter, yet. It is still early days,
as regards U3D.
At least one person seems have written a U3D exporter
for OpenSceneGraph, and OpenSG: sounds like a hopeful
beginning. OpenSceneGraph can import and export many
3d formats, but U3D is not (yet) officially among them...

Regards,
Christian

.



Relevant Pages

  • Re: Easy way of generating simple objects / models for graphics teaching?
    ... Can anyone recommend either Blender or 3DStudio-Max. ... I'm attracted by Wavefront .OBJ format --- I seem to be able to understand it in terms of OpenGL programming. ... If you wanted animated objects as well, I'd recommend the Ogre meshes exporter - it's been working well for me at any rate. ...
    (comp.graphics.api.opengl)
  • Re: Info needed on Game development
    ... Well, actually I'm a physics student, but my hobby, yes, is game ... There you can download the Blender guide. ... some commonly used file format for everything your own program ... that the old keyframe mesh method is obsolete and no ...
    (comp.graphics.api.opengl)
  • Re: Info needed on Game development
    ... Well, actually I'm a physics student, but my hobby, yes, is game ... There you can download the Blender guide. ... some commonly used file format for everything your own program ... that the old keyframe mesh method is obsolete and no ...
    (comp.graphics.api.opengl)
  • Re: Hidden Side Of Object
    ... I've removed the backface culling, recoded the lights and now the shape ... I think if you intend to keep using models from Blender via the exporter ... I'll try creating a very similar shape in a different 3D program to isolate ...
    (microsoft.public.win32.programmer.directx.graphics)
  • Re: Hidden Side Of Object
    ... I've removed the backface culling, recoded the lights and now the shape ... appears just as it does in real life without any modifications to the ... I think if you intend to keep using models from Blender via the exporter ...
    (microsoft.public.win32.programmer.directx.graphics)