Re: %#@*!@* grumble, back to installing "32-bit" apps from scratch
- From: Mark Conrad <none-of@xxxxxxxxxxxxxxxxxxxxx>
- Date: Mon, 20 Apr 2009 10:27:18 -0700
In article <1iyhh9o.11afyit1jelnb5N%dempson@xxxxxxxxxxxxx>, David
Empson <dempson@xxxxxxxxxxxxx> wrote:
See David Empon's posts for the reasons why.
Who? :-)
Hi again David,
Sorry if I got it wrong about 64-bit stuff.
All this is very confusing for a non-geek,
as are the overwhelming number of Mac users,
me included.
Please do not feel obliged to explain any of
this, as it is my problem, not yours.
Heck, I figure I am ahead of the game if I can
even remember my own name when I wake up
in the morning.
That said, here are the things that (still)
puzzle me about 64-bit stuff, in no particular
order of importance.
All these points relate to speed-of-execution,
NOT the ability to access huge amounts of ram.
1) (this is going to be a long one) - - -
I have a 32-bit app, everyone agrees it is a
32-bit app, it runs fine on a Vista 32-bit OS.
If I try running that 32-bit app on a Vista
64-bit OS it refuses to run. That makes sense.
HOWEVER, I have a Mac 64-bit OS, but I informed
that all my Mac apps are really 32-bit apps.
THAT makes no sense at all.
What earthly good is a Mac 64-bit OS
(as regards speed-of-execution) if there are no
64-bit apps available to run on it?
2) If the Mac 64-bit OS is so useless, is Apple only
using it to access more than 3GB of ram?
3) If there were "true 64-bit" applications for Mac,
could they run faster than present 32-bit apps run?
25 years from now, if Apple is still in business, we
might have 128-bit Macs. To my simplistic way of
thinking, the wider the data path, the faster the speed.
If we move our data through a 32-bit soda straw, it is
going to take a long time to move vast quantities of
data to the CPU for processing.
This will slow the speed-of-execution of the app.
Mark-
.
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