Re: why .bin & StuffIt?
- From: Eric Albert <ejalbert@xxxxxxxxxxxxxxx>
- Date: Fri, 30 Dec 2005 13:45:03 -0800
In article <dp3grr$cjo$1@xxxxxxxxxxxxxxxxxxxxxxxxxx>,
Dave Seaman <dseaman@xxxxxxxxxxxx> wrote:
> On Fri, 30 Dec 2005 05:07:35 -0800, Brian Hughes wrote:
> > In article <1135945506.162456.201630@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
> > "Ryo" <furufuru@xxxxxxxxxxxxxxxxxx> wrote:
>
> >> Is this a patented technology? Why do people use this particular
> >> archive format while there are .zip, .gz, & bz2 archivers available
> >> free of charge?
>
> > I don't know if MacBinary is patented but both MacBinary and StuffIt are
> > falling out of favor anyway but both were very popular in the pre-OS X
> > days. You'll find all kinds of archives now on Mac OS X, the ones you
> > mentioned as well as others. Mac OS X can create and unarchive .zip,
> > .gz, and .bz2 with its built-in software.
>
> MacBinary and BinHex were needed in the days when Mac files frequently
> contained resource forks, which are not handled by the other
> compression/encoding methods. Now that resource forks are deprecated,
> those other methods have taken over for new applications.
Actually, the .zip archive format used by Panther and later does support
resource forks via a special naming convention. So even files with
resource forks don't require StuffIt any more.
-Eric
--
Eric Albert ejalbert@xxxxxxxxxxxxxxx
http://outofcheese.org/
.
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- From: Ryo
- Re: why .bin & StuffIt?
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- Re: why .bin & StuffIt?
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