Re: Parallels 3: Windows games in OSX
- From: "PC Guy" <pcguy@xxxxxxxxxxx>
- Date: Sat, 2 Jun 2007 12:18:59 -0600
"Craig Koller" <cwkollertwo@xxxxxxxxxxxx> wrote in message news:cwkollertwo-BF7C44.11001502062007@xxxxxxxxxxxxxxxxxxxx
In article <pY6dnTfBvqyI6vzbnZ2dnUVZ_ruknZ2d@xxxxxxxxxxx>,
"PC Guy" <pcguy@xxxxxxxxxxx> wrote:
"Craig Koller" <cwkollertwo@xxxxxxxxxxxx> wrote in message
news:cwkollertwo-F24BCD.06505002062007@xxxxxxxxxxxxxxxxxxxx
> It looks like OpenGL and DirectX games will soon be doable, not in Boot
> Camp but in Parallels 3 and MacOSX.
>
> http://parallelsvirtualization.blogspot.com/2007/05/yes-you-heard-rightpa
> rallels-desktop-30.html
>
> One step closer to completely transparent, fluid, carefree,
> platform-agnostic computing ... and only on a Mac.
And yet again we see Windows being used to advocate the Mac. Too funny!
It's the difference between the power of "AND" vs. the weakness of "OR".
Eventually all machines will embrace this, including the ability to run
legacy applications on legacy OSes.
I don't really care. Windows runs all the software out there. No need for me to run anything else. That's why I use Windows. Not for some love of Microsoft. Not for some love of Windows. Not for some hatred of Apple. Not for some hatred of OS X. Simply it runs all the software out there without the need for this kind of expense and hassle.
I'd really like to be able to run old Mac software or (gulp) Amiga software on one box as well - I can't
do that today. That's why there's still many "steps" before we're where
we need to be.
There are some old, brilliant applications that died due to the limits
of legacy OS/hardware that soon, with this new open computing paradigm,
might very well get a second life.
It's about options, not which OS corner to paint yourself into. The
company that gets this will get my business.
.
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