Re: Best game intro ever



In article <gcfgsn$3g0$1@xxxxxxxxxxxxxxxxxxxx>,
Ross Ridge <rridge@xxxxxxxxxxxxxxxxxxx> wrote:
Magnate <not@xxxxxxxxxxxxxx> wrote:
Ultima V Warriors of Destiny - the pinnacle of the C64's capabilities (to be
honest I don't really remember whether this was an intro movie as such or
just a flashy title sequence)

So, far I've been reading this thread and thinking that I can think
of any game intro movie that I found all that interesting. However,
mentioning Ultima reminded me of how cool I though the title sequences
were in those games. They don't make them like that anymore.

If I recall correctly, Ultima IV had a series of static screens with prose
descriptions that led to the fortune teller character generation segment.
Ultima V actually presented the opening sequence using the game engine,
where a Moongate opened in your bedroom in the real world and beckoned you
into Sosaria to visit Iolo. So more than a flashy title sequence, but
something less than a real intro movie.

I find myself wishing that more titles would use the actual game engine to
renderc cutscenes like this. Even now, pre-rendered FMV is jarringly
different from the actual game footage.

-KKC, who wonders if the Runes of Virtue games were ever found on the PC
or not.
--
-- A class action lawsuit has been settled against | kendrick @
Paypal for $3.5 million. Read the full notification | io . com
at http://www.steelesettlement.com/ and see if you |
are eligible for class membership and payment. | http://www.io.com/~kkc
.



Relevant Pages

  • Re: Best game intro ever
    ... of any game intro movie that I found all that interesting. ... Ultima V actually presented the opening sequence using the game engine, where a Moongate opened in your bedroom in the real world and beckoned you into Sosaria to visit Iolo. ... So more than a flashy title sequence, but something less than a real intro movie. ...
    (comp.sys.ibm.pc.games.rpg)
  • Re: Best game intro ever
    ... Ross Ridge wrote: ... of any game intro movie that I found all that interesting. ... Ultima V actually presented the opening sequence using the game engine, ...
    (comp.sys.ibm.pc.games.rpg)
  • Re: .99999... still=/= 1
    ... sequence of n ups is +n and the sequence of n downs is -n. ... surreals obtained by sequences of ups and downs based on ... out of his game theory. ...
    (sci.math)
  • Re: Lack of evolution (computers and living things)
    ... easy for the evolutionary algorithm to achieve. ... So you have no objection to a unique function forming in a small sequence then that sequence growing over time in both size and complexity to optimise that function? ... In the case of our computer program evolving checkers we know what the end result is and use that to apply our selection pressure, so it's most definitely *not* a random walk. ... that all possible game boards etc. could be produced by the system i.e. all game space was reachable. ...
    (talk.origins)
  • Re: solve for chess
    ... >total game sequence of moves. ... CHESS IS THE *EXACT SAME TASK*!!! ... is ambiguous in this fashion" TO A GAME OF TIC-TAC-TOE. ...
    (rec.games.chess.computer)