Re: So.... Diablo 3.



Zaghadka wrote:
On Sun, 29 Jun 2008 07:07:08 +0200, in comp.sys.ibm.pc.games.rpg, Pibbur wrote:
På Sun, 29 Jun 2008 04:39:36 +0200, skrev Wolfing <wolfing1@xxxxxxxxx>:

On Jun 28, 9:11 pm, Zaghadka <zagha...@xxxxxxxxxxx> wrote:
On Sat, 28 Jun 2008 13:31:02 +0200, in comp.sys.ibm.pc.games.rpg, Mickmils
wrote:

... has just been announced.
It looks pretty. It looks fun. I can't wait to play it, and I don't
care
whatever you guys say about it.
I quite enjoyed the game trailer. I especially enjoyed the "taffy pull" kill by
the boss at the end.

--
Zag

"The Ends Justify The Means" ~Niccolo Machiavelli, c. 1550

"Their Means Justify Our Means" ~Hillary Clinton, c. 2008
I haven't checked the trailer, but I think I can imagine it quite
well...
Some dude or chick running around clicking on 10 mobs around him/her
and then collecting the green/blue items that drop.
I kinda liked Diablo 1, I forced myself to finish Diablo 2, but didn't
bother with the expansion. I don't know what is it that people like
about this type of games, to me it's just mindless clicking and
collecting items, if you wear a brain activity scanner hat while
playing it, I'm sure it'll show 0 activity except the area that
controls your mouse finger, 100% activity in those 5 brain cells :)
Actually, the brain part controlling your fingers are large compared to areas controlling other parts of your body. (I'm NOT being sleazy here).

But I agree with you, I have both games, but I never got into any of them.

What? Was I not grumpy and cynical enough so you two had to make up for it? ;^)

To tell true, though, I never got beyond the demo of either Diablo because of
all the mindless click-click-clickity-click, but then for some reason, years
later, I started enjoying "Fate."

Errr...they did patch D2 fairly early on from memory so you could click-hold & not have to clickfest...do you amateurs not know that...? ;-p
Anyway, that's one of the main reasons I played & enjoyed more complex classes/builds like the necro, druid & certain sorcy builds - I prefer clicking lots of buttons, not the same button over & over again :) Or just summoning an army & doing my nails in the background while they mop up for me.

It turned out, for me, that as soon as the Diablo concept got past any
pretensions of it being anything more than a casual game, as it did in Fate, it
was a lot of fun *as* a casual game. I was mostly turned off to Diablo by the
cognitive dissonance of *wanting* an in-depth RPG and getting a Bloody Mary
flavored cotton candy clickfest instead.

Oh but if only you had suspended your adulthood & embraced Diablo as a mindless, childish, action romp which is really just a graphical roguelike treasure hunt game...maybe you'd be singing its praises today like some of the rest of us. Hardcore closed realms was where the meat was anyway - you can't really say you experienced D2 to its fullest w/o having done the mileage in that format imo.

For a CRPG fan, it's the same feeling one might get by cheating on their wife
with a cheap hooker.

And some wives look worse than cheap hookers when they tart themselves up, but still fark like a piece of dead fruit, so I guess it takes all sorts >;-)

None of these games have much more depth than Konami's Teenage Mutant Ninja
Turtles or Simpson's arcade "fighter" games, but so long as we're willing to
accept that fact, they are fun in that same frenetic way.

On the surface...there's so much more to D2, it's almost pathetic/sad/criminal/unforgiveable when intelligent people miss it completely for whatever reason ;-p

Sounds like neither of you are into the "third person looter," as I've heard
them called, and that makes plenty of sense because you are CRPG fans.

They're saying D3 will have more storyline & questing for those who want that sorta thing, as well as random adventure generation, which I gotta see. Me, I just want the mother of all gibfests, with more phat loot & frenetic gameplay so many of us have come to know & love. And it looks like we might just get it finally :)

Wanna know what the WoW-beater may finally be...? <EG>

--
Nostromo
.


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