Re: DOS games & 3dfx voodoo - best version?



On 1 Mar, 21:02, john....@xxxxxxxxxxx (John Lewis) wrote:
On Sat, 1 Mar 2008 09:32:34 -0800 (PST), rpgs rock dvds

<rpgsrockd...@xxxxxxxxxxxxx> wrote:
Any thoughts about which version of 3dfx voodoo to go for regarding
playing old DOS games?  Browsing ebay, I've seen voodoo versions 1000,
2000, 3000, 4000, 5500.  There may even be others.

I was thinking maybe 3000 might be a good mid-point card, but I don't
really want to pick up something that fails to work on some older
games.

There also seems to be a choice between AGP or PCI.  My AGP slot is
filled ATM, so will go for PCI, but does it make a huge difference?

NO.

Thanks, regards, Robert.

Hopefully you will be dual-booting Win 98 or earlier. Otherwise you
might as well run one of the Glide emulators... e.g Glidos.

If you still want to use XP,  you might want to verify 3dfx driver
compatibility before getting a card. And you may be forced
to use some emulation anyway because of audio issues if you do not
happen to own a legacy audio card

I have a machine with SB16 and Voodoo 5 5500 that I can triple boot to
WinMe,  Win 95 or 98 to play legacy titles. ( Actually the faithful
machine I have used for years for all my email  and to read/post these
newsgroups)

A very few early Glide titles are not compatible with the V5.
And the V5 runs later Glide/ OpenGL titles just fine. However, the
PCI version of the 5500 is a very rare animal.

John Lewis

Thanks. I'm building a legacy machine with Win98. I say legacy, it's
actually a P4! I've just acquired a sound blaster live! card, and
hoping that this will provide satisfactory SB16 emulation in DOS. I
also want to play old games from that era that don't work too well in
XP. I have also built a new whizzy-speed PC with XP to run DOSBox!

Regarding my legacy PC, do you know if it's possible to have 2
graphics cards in it at the same time? My reasoning is - to have a
modern one running any windows games, and an older 3dfx voodoo card to
run the DOS stuff.

Regards, Robert.
.



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