Re: Deus Ex 3 announced
- From: Jonah Falcon <jonahnynla@xxxxxxxxxxxxxx>
- Date: Thu, 29 Nov 2007 13:38:04 -0800 (PST)
On Nov 29, 4:24 pm, Michael Cecil <mace...@xxxxxxxxx> wrote:
On Thu, 29 Nov 2007 12:47:32 -0800 (PST), Jonah Falcon
<jonahny...@xxxxxxxxxxxxxx> wrote:
Wide open spaces? Compared with what, DOOM 3? Deus Ex's wide open
spaces like Vandenberg could NEVER be duplicated in DX2.
Well, they could, but then all the darling little snowflakes with their
Xboxes wouldn't be able to load the levels. Poor little snowflakes.
--
Michael Cecilhttp://macecil.googlepages.com/index.htm
Not true. It wasn't a limitation of the Xbox, it was the limitation OF
THE ENGINE.
.
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