Re: Gothic 3: What do the armor class numbers mean? [spoilers]
- From: Nostromo <nostromo@xxxxxxxxxx>
- Date: Fri, 30 Mar 2007 12:32:07 +1000
Zaghadka wrote:
Staff trumps demon. Wolves with "celerity" trumps everything. Ogres with 100
lb. morning stars get to swing 3 times a second, and virtually "blink" back out
of your weapons range everytime you hit them. What a disappointment. :^/
At least it's pretty.
Maybe the benchmark gamer can help you Zag? ;-p
Hey, I suspended my disbelief & just played the damn game. Didn't worry too much about what weapon/armor was better than what - I just tried them out every now & then or just went with the highest dmg listed, same with armor - if it's got better stats/higher cost just accept it must be doing _something_ better. Or are you vying for #1 benchmark gamer spot yourself? ;)
--
Well, as I hear it the RPG was only a genre because of the limitations
of technology at the time. RPGs were really trying to be FPSs all
along. "RPG - The Accidental Genre." - markB 24/3
Nostromo
.
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