Re: Starforce: why is there no permanent crack?
- From: Nostromo <nostromo@xxxxxxxxxxxxxxx>
- Date: Sun, 05 Feb 2006 18:54:50 +1100
Thus spake TheSmokingGnu <notarealaddress@xxxxxxxxx>, Sat, 04 Feb 2006
21:31:36 -0800, Anno Domini:
A further entry:
Apparently, newer versions of Starforce also allow the programmer to
wrap program functions in the protection code, so they no longer
"belong" to the application. The driver instead keeps a table of where
these constituent parts of the application are in memory, effectively
shutting down reverse-engineering attempts.
Thus, if the Starforce checks are circumvented, and the driver is not
loaded, the other inline functions that were otherwise stored by the
driver do not decrypt properly (if at all), resulting in program
crashing, wierd behavior, and the like. Without intimate knowledge of
which functions are protected under the driver, it's a practical
impossibility to get rid of Starforce.
TheSmokingGnu
Just great...*huge Shrek sigh*
I guess it's no surprise as we haven't seen any simple 'cracks' for it. All
the ones I've seen online are convoluted processes taking several steps.
Another reason developers should be distancing themselves from it as even
fewer gamers who are informed will go anywhere near a game containing this
malware.
--
A killfile is a friend for life.
Replace 'spamfree' with the other word for 'maze' to reply via email.
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