Re: Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?



Thusly Nostromo <nostromo@xxxxxxxxxxxxxxx> Spake Unto All:

>>Surprisingly enough, I agree. Instancing rocks. However, I wouldn't
>>mind some massively massive warzones too - that's the one thing I miss
>>in GW. Well, that and fps-like combat.
>
>Don't they have up to 32-64 players in arenas somewhere in PvP?

There's a four teams of 8 players each arena, but I'd rather have two
teams of 16... or 32... or...

>fps-like combat? It is meant to be an rpg at its core ya know...

"RPG" doesn't solely mean buttcam & that you don't have to aim your
bow or spells.

--
"We also found that for university students, total time spent in the recent past
on video games has a potential detrimental effect on grades."
-- Anderson & Dill makes a Discovery, in 'Video Games and Aggressive Thoughts,
Feelings, and Behavior in the Laboratory and in Life'. 2004.
.


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