Re: Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?
- From: Mean_Chlorine <mike_noren2002@xxxxxxxxxxxxxxxxx>
- Date: Sun, 29 Jan 2006 04:08:43 +0100
Thusly Nostromo <nostromo@xxxxxxxxxxxxxxx> Spake Unto All:
>>Surprisingly enough, I agree. Instancing rocks. However, I wouldn't
>>mind some massively massive warzones too - that's the one thing I miss
>>in GW. Well, that and fps-like combat.
>
>Don't they have up to 32-64 players in arenas somewhere in PvP?
There's a four teams of 8 players each arena, but I'd rather have two
teams of 16... or 32... or...
>fps-like combat? It is meant to be an rpg at its core ya know...
"RPG" doesn't solely mean buttcam & that you don't have to aim your
bow or spells.
--
"We also found that for university students, total time spent in the recent past
on video games has a potential detrimental effect on grades."
-- Anderson & Dill makes a Discovery, in 'Video Games and Aggressive Thoughts,
Feelings, and Behavior in the Laboratory and in Life'. 2004.
.
- References:
- Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?
- From: Nostromo
- Re: Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?
- From: Mean_Chlorine
- Re: Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?
- From: Nostromo
- Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?
- Prev by Date: Re: LOTR beta open at Fileplanet
- Next by Date: Re: 10 hour demo for Guildwars
- Previous by thread: Re: Interesting debate on mmorpg.com: Should Major IPs (Intellectual Properties) Be Made Into MMORPGs?
- Next by thread: Re: 10 hour demo for Guildwars
- Index(es):