Re: crpg in crisis
- From: "chainbreaker" <noone@xxxxxxxxxxx>
- Date: Sat, 21 Jan 2006 14:11:52 -0500
jwb wrote:
> "Jan Potocki" <cvijaxo@xxxxxxxx> wrote in message
> news:eef4t1ppoojk60vmm1stvm1kkflfavm0do@xxxxxxxxxx
>> Last year I played just Guild Wars and couldn't stick for any of my
>> "old" or new rpg's. Fable and Dungeon Siege 2 were out of game after
>> just couple of hours (I hate console system without free saves
>> anywhere). NWN was never game i expected it to be, Oblivion is not
>> out , etc. etc.
>>
>> I am not fan of action rpgs. My best crpg until now is Torment but
>> still I enjoyed Guild Wars. I have feeling that it is not just me.
>> That crpgs are getting stiff and unoriginal in game play and it miss
>> variety (KOTOR and KOTOR 2 were good change without dragons, dwarves
>> and elves)
>>
>> What do YOU think?
>
> I think MMORPG's have really hurt CRPG's in general. It hurts the
> sales of single player games, making companies less likely to produce
> a good, original single player title.
>
That's almost for sure true. Maybe the pendulum will swing back toward some
decent SP stuff once everyone gets a gutful of the online ratrace. In the
meantime I found Omar Sharif's Bridge Deluxe 2 at underdogs and have been
refamiliarizing myself with the game after a 30 year hiatus. In another
week or 2 maybe I'll try to find some local or online action--ahem, if
anyone has any online suggestions I'd appreciate hearing them,
thankewverymuch. :-)
--
chainbreaker
.
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