Re: U5 Lazarus impressions



In article <aodar1tu5165ip9mb2iufjlu3l5il1efqj@xxxxxxx>, mike_noren2002
@NOSPAMyahoo.co.uk says...
> Thusly Lucian Wischik <lu.nn@xxxxxxxxxxx> Spake Unto All:
>
> >One good exception was Thief. It had maps, but they were maps that
> >made sense within the game world and were sketchy where appropriate,
> >and detailed where appropriate, and sometimes your current position
> >was marked just as "??? somewhere around here"
>
> FWIW I found the Thief3 maps completely useless. Could never make head
> or tail of them, and they were always inaccurate. Fortunately the
> levels were all so simple (design-wise) that after I'd cleared them
> once I pretty much knew them by heart.

Like most of the real world.

- Gerry Quinn
.



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