Re: U5 Lazarus impressions
- From: Gerry Quinn <gerryq@xxxxxxxxxxxxxxxxxxx>
- Date: Sat, 31 Dec 2005 12:43:29 -0000
In article <aodar1tu5165ip9mb2iufjlu3l5il1efqj@xxxxxxx>, mike_noren2002
@NOSPAMyahoo.co.uk says...
> Thusly Lucian Wischik <lu.nn@xxxxxxxxxxx> Spake Unto All:
>
> >One good exception was Thief. It had maps, but they were maps that
> >made sense within the game world and were sketchy where appropriate,
> >and detailed where appropriate, and sometimes your current position
> >was marked just as "??? somewhere around here"
>
> FWIW I found the Thief3 maps completely useless. Could never make head
> or tail of them, and they were always inaccurate. Fortunately the
> levels were all so simple (design-wise) that after I'd cleared them
> once I pretty much knew them by heart.
Like most of the real world.
- Gerry Quinn
.
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