Re: King Quest 9 project stopped by Vivendi
- From: djin <nospam@xxxxxxxxxx>
- Date: Wed, 09 Nov 2005 00:32:45 GMT
On Tue, 08 Nov 2005 13:54:39 +1030, John wrote:
> Rikard Peterson wrote:
>> "Michael Vondung" wrote in
>> > On 4 Nov 2005 23:30:03 GMT, Rikard Peterson wrote:
>> >> Regardless, they are in their right to stop it. IMHO, that's the way
>> >> it should be, even though KQ9 did look impressive.
>> > It may be their legal right, but why do you feel that this is "the way
>> > it should be"?
>> > M.
>> I like the general idea of intellectual property. After I've released a
>> game, I don't want anybody else to take my characters or the world I
>> created and run away with it. I think it's a good thing that no more
>> Tintin comics have been made after Hergé died. I don't see the point of
>> fan-games. I would like to see more original games.
>> Some slightly unrelated thoughts there, but together they might give you
>> an idea of my viewpoint.
> You live in a very rigid world...
> Why can't you take a character and make your own game around it?
And it's not like the creators of the character actually own the
so-called "rights" in this case.
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