Re: Far Cry 2: The Penultimate Impression Thread
- From: "Nonymous" <noham@xxxxxxxxxx>
- Date: Sat, 1 Nov 2008 11:18:19 -0400
"Spalls Hurgenson" <yoinks@xxxxxxxxx> wrote in message news:ejplg4939fdlt581ep5iefpql49h64dg8i@xxxxxxxxxx
On Fri, 31 Oct 2008 01:41:30 -0700 (PDT), Roberto Ullfig
<robo99@xxxxxxxxxxxxx> wrote:
Playing my first game on Hardcore (next to Highest level)
3. Spawning at checkpoints? Is there a bug here? When I clear out the
checkpoint I'll get a "Scouted" message and the icon on the map goes
away but men do still reappear at times. What's the point of the
"Scouted" message if not to signify that something has changed about
this part of the map?
Each checkpoint has one type of ammo cache (bullets, explosives, or
medical). When you get the "scouted" message, it indicates you've
determined which type of cache is available at that checkpoint, and
its icon changes on the map to indicate this. The idea being, I
believe, that by looking at the map you can quickly determine where to
go if you need ammo or medical syringes or whatnot.
The other reason for 'scouting' them out is that on the console version, it's probably an achievement to scout them all.
The reality, of course, is that since bullets and medicines are so
common it really doesn't matter WHICH type of checkpoint it is, since
you'll be able to scavenge enough syringes or bullets from the dead
after you kill them.
True for me in the earlier stages of the game. But as I've gotten further in the game, the soldiers have started using different weapons such that it's become more difficult to scavenge from the. e.g., they'll often have just shotguns and PKMs, so when they're dead, they very often have no ammo for my assault rifle, dart gun, and grenade launcher (actually, they're starting to carry grenade launchers, too, very recently). Seeing the 'ammo' icons on the map, lets me know that i'm guaranteed a full reload for my dartgun, etc.
.
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