Re: Half-Life 2 three years on.
- From: Heiko Nock <hnock@xxxxxx>
- Date: Tue, 14 Aug 2007 21:45:23 +0200
Werner Spahl wrote:
System Shock was about being isolated and it kept you on your toesAs I said, I never played SS1 only SS2 but at that time, I was amazed
at all times, and it had an unsurpassed antagonist to boot.
by Half-Life 1 because I was not _again_ isolated like in almost any
shooter before, but had NPCs with me who could fight for themselves.
What is so special about being isolated and kept on your toes?
You could ask John McLane. Or play SS1. Or you don't and you'll never
know.
You are that in all version of Doom e.g. and hundreds of other FPS!
Oh dear. I guess you don't need to play another FPS anymore then,
because you've already played a FPS.
HL1, HL2 and the Halos are famous because they were different.
I'll never understand why a boring and repetitive hackjob like Halo is
constantly being mentioned together with good games.
Also since when is an AI a great antagonist?
Since SS1. That was easy.
Because it teases you along?
Honestly, are you intentionally acting ignorant? I'm sure you are able
to differentiate between a concept and its realization.
That may have been great in SS1 but I can't remember anything much of
SS2 regarding this, compared to e.g the HL1 Gman which does the same
or the wicked storyline of Bloodlines which you understand not until
the end.
First of all, SS2 was the worse game, compared to the storyline of SS1.
Apart from that, the G-Man doesn't have a personality, so he doesn't
compare.
BTW, I recently tried to play the Marathon in Unreal remake and while
the game itself was so bad regarding level design and gameplay that I
stopped soon, the story reminded me very much of that of SS2. Now who
was first, SS1 or Marathon?
Who cares? The relevant question is: Which one is the better game?
Last not least, I agree with you regarding HL2. It did not bring much
new to the table that HL1 didn't, except for the physics.
It offered a full-blown cinematic experience, complete with facial
expressions.
--
Wenn sie z.B. einen Politiker fragen: 'Was ist Demokratie?', so wird er
antworten ohne zu zögern: 'Demokratie ist Volk mal Wille geteilt durch
Kompromiß hoch Sachzwang.'
-- Werner Koczwara
.
- Follow-Ups:
- Re: Half-Life 2 three years on.
- From: Werner Spahl
- Re: Half-Life 2 three years on.
- From: Michael Albertsen
- Re: Half-Life 2 three years on.
- References:
- Half-Life 2 three years on.
- From: Rob
- Re: Half-Life 2 three years on.
- From: Michael Albertsen
- Re: Half-Life 2 three years on.
- From: Werner Spahl
- Re: Half-Life 2 three years on.
- From: Michael Albertsen
- Re: Half-Life 2 three years on.
- From: Werner Spahl
- Half-Life 2 three years on.
- Prev by Date: Re: Left 4 Dead preview
- Next by Date: Re: Half-Life 2 three years on.
- Previous by thread: Re: Half-Life 2 three years on.
- Next by thread: Re: Half-Life 2 three years on.
- Index(es):
Relevant Pages
|