Re: So, what have you been playing in February?
- From: Spalls Hurgenson <yoinks@xxxxxxxxx>
- Date: Mon, 20 Feb 2006 04:00:56 GMT
On 19 Feb 2006 22:43:55 GMT, Knight37 <knight37m@xxxxxxxxx> wrote:
Spalls Hurgenson <yoinks@xxxxxxxxx> once tried to test me with:
Guild Wars (PC) - have only spent a couple of hours on this with a friend.
Still very early in this game, but it's okay, there's no online fee. I'm
not sure what the big draw is for it, though, it's certainly no WOW.
Is there a significant difference between GW and WoW? No, it's a real
question. See, I'm not generally a person interested in multiplayer
but, having recently upgraded to broadband, I figured I ought to give
multiplayer-gaming a try. So I picked up Guild Wars, largely on the
basis that as it has no monthly fee if I didn't like it I'd only be
out the $40 buck investment in the game*.
And while I can see what the appeal of the game may be to some people,
quite frankly I just can't get into it. Despite all the npcs and story
quests (as opposed to the more random Fed-Ex quests that are obviously
there just to give you XP), I just don't feel as if I'm in the middle
of an epic story; the world seems bland and, oddly enough -given the
hundreds of other people playing on the server- empty. It also doesn't
help that my weapons seem to lack any sort of real "oomph"; my warrior
slashes his sword, the hitpoints go down, but there's no adrenalin
rush. It's like playing a spreadsheet.
It may be, in part, that I'm playing the game in "single-player" mode;
none of my "real-life" friends are into computer games they way I am,
so asking them to join me on a quest is out of the question. Nor do I
have any real desire to join a "guild" with total strangers (many of
whom sound extremely ... erm, I suppose the politic thing to express
this would be to say they sound "young") But I've never really
objected to being partner with computer-run NPCs in single-player
Is World of Warcraft really that different? Is the game-play mechanic
so radically unique that I really might feel as if I were a central
part of an epic quest? Or is it mainly just busy-work in the form of
hacking-n-slashing my way through hundreds of aimless monsters? 'Cause
I got more than my fill of that sort of thing after my first run
through of Diablo; these days I want something with more depth.
* and if I did like it, so much the better that I wouldn't have to pay
a monthly fee :-)
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