Re: Best Newsgroup for Multiplayer Action games?
- From: Nostromo <nostromo@xxxxxxxxxxxxxxx>
- Date: Thu, 05 Jan 2006 06:51:53 +1100
Thus spake Xocyll <Xocyll@xxxxxxxxxxxx>, Wed, 04 Jan 2006 13:06:04 -0500,
Anno Domini:
>Nostromo <nostromo@xxxxxxxxxxxxxxx> looked up from reading the entrails
>of the porn spammer to utter "The Augury is good, the signs say:
>
>>Thus spake Jake <toady@xxxxxxxxxxxxx>, Tue, 03 Jan 2006 20:52:48 -0500, Anno
>>Domini:
>>
>><snip>
>>
>>>Not to mention:
>>>
>>>Inconsistent user interface for web based forums, learn a slightly new
>>>one for every site, each site of which is only an audience of a few
>>>dozen users, and tolerate all kinds of ugly colors, fonts, animated
>>>GIFs, must go to a different web site for each game, slow HTML does
>>>not lend itself to reading like a desktop newsreader where you have
>>>full configuration and full speed...
>>>
>>>I could go on and on to discuss why I prefer a newsgroup, and
>>>preferably a general newsgroup for surface discussions of multiplayer
>>>action games.
>>>
>>>Any thanks for all the follow ups.
>>
>>What we need is a Usenet-like metaforum written in java (or some such) that
>>hosts anything people want in an embedded web-page, so no special
>>connectivity or client is required, but everything is client-configurable.
>>Damn. Might go write one :). (except the bandwidth reqs would be a *killer*
>>he he, so it would have to be de-centralised).
>
>We already have what we need, Usenet.
>
>Once you put a browser into it you end up with all the browser problems
>as well as "extensions" that only work on one browser (or only a certain
>version of it).
>
>Frankly adding animated avatars, picture sigs, post counts and titles to
>usenet to make it more like most web forums is exactly the wrong thing
>to do.
>
>Most web forums i've ever read, with the exception of some of the
>modding ones (ie freelancer) have more noise than signal for bandwidth
>used, often as high as 90:10.
>
>Compare the average html email with a normal one, now pack it full of
>pictures, special fonts and color codes (sounds?) and derive the
>bandwidth that someone like steamkiller would generate, every single day
>(cause you know he'd embed graphs that would "prove" his point of view).
>
>Oh, and don't forget to add the extra traffic from all the trolls and
>spammers that all those extra features would draw.
Did anyone read both of my posts??? :-/
The idea is to provide a fully feature rich Usenet-like client at the back
end with the power of a rdb engine running it, while allowing *per-user*
client front-end settings, either as simple as pure text, or as loud as most
graphical forums are today. All of that *embedded* in a browser but run with
java or some such. It means you could check your news from any computer in
the world with a browser, which is about the only thing you can be
guaranteed every computer in the world has! I'm actually surprised the
Usenet groups wholesalers haven't provided this as yet - very surprised. Not
to mention that spammers could easily be blocked from a centralised model,
just like on moderated forums.
--
A killfile is a friend for life.
Replace 'spamfree' with the other word for 'maze' to reply via email.
.
- Follow-Ups:
- Re: Best Newsgroup for Multiplayer Action games?
- From: Xocyll
- Re: Best Newsgroup for Multiplayer Action games?
- From: NuQ
- Re: Best Newsgroup for Multiplayer Action games?
- References:
- Best Newsgroup for Multiplayer Action games?
- From: Jake
- Re: Best Newsgroup for Multiplayer Action games?
- From: Schrodinger
- Re: Best Newsgroup for Multiplayer Action games?
- From: Highlandish
- Re: Best Newsgroup for Multiplayer Action games?
- From: NuQ
- Re: Best Newsgroup for Multiplayer Action games?
- From: Jake
- Re: Best Newsgroup for Multiplayer Action games?
- From: Nostromo
- Re: Best Newsgroup for Multiplayer Action games?
- From: Xocyll
- Best Newsgroup for Multiplayer Action games?
- Prev by Date: Re: Chrome Specforce and Sniper Elite
- Next by Date: Re: Stalin Subway
- Previous by thread: Re: Best Newsgroup for Multiplayer Action games?
- Next by thread: Re: Best Newsgroup for Multiplayer Action games?
- Index(es):
Relevant Pages
|
Loading