Re: Serious Sam 2nd Encounter...not bad...
- From: "steamKILLER" <sayNO2steam@xxxxxxxxx>
- Date: 17 Nov 2005 00:56:05 -0800
On Tue, 15 Nov 2005, Pakster <pacoman@xxxxxxxxxxx> wrote:
> I think it was definately one of the better shooters I've
i'm a HUGE fan of serious sam (either encounters)
i think it's up there with wolf3d and doom as the all time
best "old school" action fps
> Looking forward to playing Serious Sam 2 when I upgrade.
being a HUGE fan os the first two serious sams it was only
natural i being terribly anxious to play the sequel but i
was HUGELY disappointed with the demo and cause of that i
still haven't bought the game...
what i saw in the demo has nothing to do with the original
the first two serious sam games here brilliant and genius
but what i saw in serious sam 2 demo was nothing like that
but instead a predictable juvenile made for consoles HUGE
disappointment
croteam sold out to consoles and betrayed us pc gamers and
pc games overall
for me it's so clear serious sam 2 is the years greatest
and saddest disappointment in pc games
so instead of looking for serious sam 2 try out painkiller
painkiller is for me the current number one in "old school"
FPS and yes it is obviously influenced by serious sam but
instead of humor it has a "gotic" feel and instead of many
hundreds of enemies you got little less to improve graphics
it's a fair trade and it doesn't damage the gameplay cause
like serious sam painkiller is a blast, pure shooter fun
i only hope painkiller sequel will not be like serious sam
sequel cause that would broke my heart for a second time
check to see if your pc meets painkiller minimum sys reqs
os: 98/me/2k/xp
cpu: 1.5ghz
mem: 384mb
video: 64mb geforce2
you have two painkiller single player demos available but
if i here you i would not need it
if you liked serious sam, painkiller is the safest choice
you could make
please support the games developer by buying the game and
not engaging in any form of piracy that ultimately damage
us and pc games so please say no to piracy in pc games
.
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