Re: Quake 4 IS OUT WOO HOOO.
- From: jim.lipscomb@xxxxxxxxx
- Date: 18 Oct 2005 22:09:43 -0700
Gameplay is SUPERB. However, don't play on the first 2 difficulty
levels, or you'll get kind of bored. I think I'm going to start over
on a harder level to make things more interesting. The controls are
very responsive and natural...important for a FPS I'd say. Multiplayer
is awesome as well. Has that Q3A feel, which is perfect MP action in
my opinion.
Graphics, well...that engine tends to perform much better indoors when
the draw distances are limited. The textures outside can be pretty
bland in Q4. However, that may just be a necessary evil, as there
tends to be a lot going on around you most of the time, and too much
detail on the sky and horizons would slow the game down tremendously.
All in all, a good looking game. Is it as polished as Doom3? No. But
then again, with Doom3 you had the same guys designing the game as
designed the graphic engine.
AI: Tends to be just ok. Off and on a bit. I noticed at one point
one of my squadmates firing at the barrel he was hiding behind, but
then again, I had to give him some credit for hiding at all. Although,
in the next segment I was fighting a particularly nasty bad guy, and 2
of my buddies ran around to either side of the room, flanked him and we
proceeded to unload on him in true Scarface fashion.
The enemies are pretty intelligent too. In the harder difficulties (at
least in the first level), they'll keep you on your toes, as they are
pretty adept and dodging your fire and keeping moving, making them
pretty difficult to hit. They'll also run around objects (cars,
abandoned tanks, walls) and try and get behind you or surround you.
As far as how the Stroggos look, AWESOME. The character detail on
these guys is incredible. Although I might not recommend getting TOO
close for a look, else you'll get skewered like it was the 4th of July.
Hope that helps, and hit me up with any questions!
.
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