Re: next Windows sys requirements
- From: "Derek Baker" <me@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Fri, 9 Sep 2005 14:28:02 +0100
"Doug" <pigdos@xxxxxxxxxx> wrote in message
news:PH1Ue.2713$6e1.2217@xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
> 2GB for an OS? WTF? Linux will run on <512MB. I hate MS. I really do. Why
> does any OS should need 3d acclerated graphics (w/256MB of on-board RAM!)?
> It doesn't. God I hope MS dies a quick, painful death. If it weren't for
> gaming I'd be on Linux.
Who wouldn't?
> --
> there is no .sig
> "Mean_Chlorine" <mike_noren2002@xxxxxxxxxxxxxxxxx> wrote in message
> news:iqt0i1l4vpor0gmfjtf0133efcqsg8aisv@xxxxxxxxxx
>> Thusly arcanastream@xxxxxxxxx Spake Unto All:
>>
>>>A Tech Strategist within Microsoft, Nigel Page, has gone on record to
>>>discuss the hardware requirements for Windows Vista, due out next
>>>Christmas.
>>>
>>>What he's said is kind of shocking.
>>
>> Well bugger me. Some good news for once. Let me explain...
>>
>>>System breakdown
>>>
>>>Graphics: Vista has changed from using the CPU to display bitmaps on
>>>the screen to using the GPU to render vectors. This means the entire
>>>display model in Vista has changed. To render the screen in the GPU
>>>requires an awful lot of memory to do optimally - 256MB is a happy
>>>medium, but you'll actually see benefit from more.
>>
>> This means that once Vista is mainstream, you can be certain that the
>> majority of machines have reasonable 3D capability. This is, from the
>> POV of gamers, a very good thing.
>>
>>>CPU: Threading is the main target for Vista. Currently, very little of
>>>Windows XP is threaded - the target is to make Vista perform far better
>>>on dual-core and multi-core processors.
>>
>> Improved multitasking. An EXTREMELY good thing for everyone, although
>> most don't know it.
>>
>>>RAM: 2GB is the ideal configuration for 64-bit Vista, we're told.
>>
>> Well, 1GB or more is what you'll want to have on a gaming machine.
>> Again, this means that more machines will be capable of running
>> high-specced games, again a good thing for us gamers.
>>
>>>HDD: SATA is definitely the way forward for Vista, due, Microsoft tells
>>>us, to Native Command Queueing.
>>
>> SCSI-level performance during multitasking. So with a bit of luck our
>> machines wont grind to a halt when we copy large files, and games wont
>> stutter because Norton is scanning files, in the future. Another good
>> thing for all, and especially gamers.
>>
>>>Bus: AGP is 'not optimal' for Vista. Because of the fact that graphics
>>>cards may have to utilise main system memory for some rendering tasks,
>>>a fast, bi-direction bus is needed - that's PCI express.
>>
>> A foregone conclusion really. PCI-E is already standard.
>>
>>>Display: Prepare to feel the red mist of rage - no current TFT monitor
>>>out there is going to support high definition playback in Vista. You
>>>may already have heard rumblings about this, but here it is. To play
>>>HD-DVD or Blu-Ray content you need a HDCP compatible monitor.
>>
>> This is teh suxx0rz, and yet another example of how DRM are screwing
>> users left, right, and center.
>>
>>
>
>
--
Derek
.
- References:
- next Windows sys requirements
- From: arcanastream
- Re: next Windows sys requirements
- From: Mean_Chlorine
- Re: next Windows sys requirements
- From: Doug
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