FS:Loadstar Letters



This was previously auctioned on eBay, but failed to sell. I need to clear out space, so if
it doesn't sell in this NG, then it's to the trash bin. Please email me if you want the
original picture as used in the eBay auction.

This is for 38 issues of the Loadstar Letter, published by J & F Publishing operating out
of Shreveport, LA, USA. These were surplus issues, as I already have a complete Loadstar
Letter collection, and these issues also are three-hole punched. The asking price is $5
USD, including USPS Media Rate S&H costs. If you are not a U.S.-buyer, then I will use
actual S&H costs in addition to the selling price of $4 USD. PayPal is the preferred mode
of payment.

Here are the specific issues being offered, with some comments each: (Articles I've
authored are in <b>bold</b>.)

LL #1 - "Up Close, With Eric Lee" (TWS)
LL #8 - "Graphics Heaven!"
LL #18
LL #19 - "RTC's and Performance Peripherals"
LL #20 - "Review: BBU & BBGRAM"
LL #21 - "The Mad Man CKit '94 Compressor"
LL #42 - "20 Questions With Nick Rossi" (Novaterm), "geoPublish:An Alternative Paint
Program?", & "SuperCPU Update"
LL #43 - "The Trouble With Fast Load Routines", & "The Need For CMD Devices"
LL #44 - "A Special Focus On CMD's SuperCPU!"
LL #45 - "Improving geoPublish (Part One)", "Comments on the Shiny New CMD Technology",
"REU Programming & Border Removal", & "Digimaster Revisited"
LL #46 - "Improving geoPublish (Part Two)", "SuperCPU Usability Reviewed in Usenet",
"Programming the SwiftLink Cartridge", & "Optimizing Code For Speed Versus Size"
LL #47 - "The Adventurer's Blueprint", "Thanks for the Memory..." (REU's), "Hard and Fast
REU Rules", & "<b>Stupid PET Tricks, Part One</b>"
LL #48 - "Subterfuge and Shady Dealings:The Collapse of Commodore", "Maurice Randall Pleads
Case for New Hardware", "A Brief Description of C-64 Graphic Modes", "GoDot Long Overdue in
the US", "REU's, Vic's & SuperSnapshot", & "<b>Stupid Pet Tricks, Part Two</b>"
LL #49 - "Covert Programming With The CIA", & "Commodore Outliners & Bookmarks"
LL #50 - "SuperRAM Arrives!", "Working With Words" (about word processing), & "Color Your
World With geoPaint"
LL #51 - "GEOS Paint Drivers - Cheap DTP Plus More!", & "Maurice Randall Calls It Quits.
Somewhere a Software Pirate is Feeling Pretty Stupid."
LL #52 - "SuperCPU Software?", "Different Types of Commodore Users", "Multiple Column
Output with GEOS Paint Overlay", "Project G: The Operating System Replacement for GEOS", &
"GEOS Conference On Genie"
LL #53 - "Wheels - The All New Operating System Upgrade for GEOS 2.0 Announced", "GEOS
Possibilities" (gateWay & topDesk), "GEOS Without an REU", "Xetec Interfaces", & "Changing
Times" (in Commodoredom)
LL #54 - "An Interview with Maurice Randall", "geoFAX Review", & "SuperSnapshot v5.22
Revisited"
LL #55 - "The SuperCPU v2 for the 128 & 64 Mode Hits the Streets", "<b>First Impressions of
the SuperCPU Version 2</b>", & "The Great LOADSTAR Demo Controversy"
LL #56 - "Unzip64v2.00 'Inflate' Review", "An Interview with Errol Smith", & "FLI In a
Nutshell"
LL #57 - "GoDot Data Massage 'Photoshop for the Rest of us'", & "An Interview with Stephen
Judd"
LL #58 - "Wheels Rocks!", "CS-DOS For Beginners", "File Transfers between the C-64 and the
PET", "About Time for 'Back In Time'!", & "Interview with Nate Dannenberg"
LL #59 - "Wheels has a Rocky Debut Among Some GEOS Aficionados", "Unzip64v2.12 Update", &
"Fixing McRat" (Gamefix Tutorial)
LL #60 - "Converting a GIF to FLI with GoDot", "Cheap Video Input", "Making a FLI RUNable",
& "The Art of Star Linking"
LL #61 - "Commodore Stereo- Sort of...", "BBGRam/geoRAM Programming", "Keep your Variables
to a Minimum", & "BASIC Stuff"
LL #62 - "Fender Heads Out to Commodore EXPO in Lansing", "Top Down Programming with Mr.
Mouse", "Raster Interrupts", & "File Buffers"
LL #63 - "<b>Chicago: The EXPO</b>", "The Chicago Commodore EXPO Through the Eyes of Robin
Harbron", & "Basic Image Programming on Four Commodore Computers"
LL #64 - "<b>IFLI Demystified</b>", & "The X1541 Cable"
LL #65 - "An Interview with Nate Dannenberg", "Using Monitors to step on up to Machine
Language", & "Including Fonts, Sprite and ML within your Abacus-Compiled Programs"
LL #66 - "GEOS: Why Bother?", "SIDStation for Serious MIDI/SID Lovers", & "Vintage
Commodore: The Kim-1"
LL #67 - "Two Heads are Better than One" (1571), & "Gleaned from Comp.sys.cbm: C Cross
Compiler" (cc65)
LL #68 - "Install Flight Simulator 2 on your CMD Device!", & "Two Cartridges, Two Chips and
the 1571"
LL #69 - "John Elliott Walks Through Wheels 128", "The Commodore for Bibliophiles", &
"Reading Large Files"
LL #70 - "PD Flatbed SCSI Scanner Driver for GEOS"
LL #71 - "<b>Why Bother Programming for GEOS?</b>"
LL #72
LL #73 - "SuperCPU-Converted Games Available", & "Built-In Enhancements of the C128 80
Column Screen"

Enjoy.
--
Todd Elliott
.



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