Re: C64...why no expansion slots?



Leif Bloomquist wrote:

I won't disagree, but I get a lot of mileage out of my Cardco 5-slot
expander:

Slot 1: Super Snapshot 5  (or a game cart)
Slot 2: SwiftLink
Slot 3: 512K REU Clone
Slot 4: Retro Replay+RR-Net (coming soon)
Slot 5: IDE64

Obviously I can't use them all at once, but having them all right there and
available with the flip of a switch makes it very convenient.

BTW. Can you have all of them plugged in all the time? On my Xetec expander I often have conflicts even if all but one of the switches are set to off. Not to mention that IDE64 wouldn't start at all regardless of the content/status of other slots... :-(
.