Re: Ping: Clockmeister (an no-one else)
- From: dunric@xxxxxxxxx
- Date: 22 Oct 2005 15:17:13 -0700
For a 1970s computer, the Apple II was alright. For a 1980s computer,
it was already quite aged.
> In article <1130010742.558768.247750@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
> dunric@xxxxxxxxx wrote:
> > The Apple II may have had expandability, but it lacked good graphics,
> > good colors and good sound. Only the IIgs was a good computer, and it
> > failed in the marketplace, as Apple concentrated virtually all efforts
> > on making the Mac a success.
> > The Apple was good for one thing: education.
> Hmmm....when I compare the graphics screens of Flight Simulator II or
> Neuromancer or hundreds of other common software titles between the C=64
> and the Apple //e and //c, I don't see a whole lot of difference. So
> graphics wise and color wise, the C=64 was barely the graphics/color
> powerhouse you seem to think it was.
> Soundwise, yes the Commodore 64 had the SID chip and it was much better
> the built in sound features of the 8 bit Apple II line.
> Slap in one of the many sound cards that were available for the open
> architecture Apple II line, and the C=64's built in sound capabilities
> advantage were somewhat negated.
> And what was with those dog slow floppy disk drives for the C=64?
> Oh yeah, you needed one of those fastload cartridges plugged into the only
> expansion slot into the Commodore 64 computer to speed them up.
> The Tramiel's drove the video game industry and the low end home computing
> industry into the dirt by the time 1983/1984 rolled around by low balling
> everyone by selling shoddy, cheaply designed computers and undercutting
> the price of the computers they even made themselves. Then the Tramiel's
> set out to destroy Atari after almost destroying Commodore. In the end,
> they both went belly up.
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