Re: Any raw data specs for the Apple IIgs BRAM?
- From: "Michael J. Mahon" <mjmahon@xxxxxxx>
- Date: Thu, 05 Apr 2007 12:15:34 -0700
Laroquod wrote:
On Apr 5, 4:29 am, "Michael J. Mahon" <mjma...@xxxxxxx> wrote:
Agreed, maybe 'hierarchy' is overreaching. User-selectable defaults
gives you what's important. (I do find however that many control panel
settings I want to be one way for II games and another way for the
IIgs.)
Exactly--and two, or possibly three, different environments are
probably enough to make almost everything convenient.
And 99.9% of all programs that people are likely to run just
involve *one* disk in *one* slot... The other 0.1% know how
to fend for themselves! ;-)
I have found with the IIgs that it can get more complicated than that
more often, but certainly with Apple II games that's basically the
situaiton -- but then there is only one real II 'disk slot' and two
IIgs 'disk slots', so in general if all you were doing is Apple II, my
Droppers would be a whole lot simpler.
That was my point. ;-)
I do find myself balancing the 9 in 10 against the 1 in 10 (or
whatever the numbers are) quite often. I am one of the latter so I go
out of my way sometimes. However, the 'standard dropper' has no
control panel or choices at all. It just follows the 'recommended'
strategy and drops your disks in - no user interface - which will work
most of the time (especially with the slot redirection). That's for
the 9 in 10. The rules of thumb for boot/data distribution are for the
1 in 10. I believe that I have six rules that cover every conceivable
situation (boot in 7, data in 7; boot in 7, data in 5; boot/data in 6,
with an HD in 7, boot/data in 6 with 3.5" data in 5; boot in 5, data
(HD maybe) in 7; boot in 5, data in 5). So the point is -- a single
click among a choice of six mounts all your disks. If there's
something that isn't covered that a real power user needs, well, as
you say. They CAN fend for themselves. They can always go back to
mounting disks by text-editing the KEGS configuration files. ;)
I guess I've become too accustomed to real machines and most emulators,
for which the boot environment is a fixed, customizable thing, and all
less likely choices have to be done by navigation after booting.
A little more authentic "vintage" experience, no?
-michael
NadaNet networking for Apple II computers!
Home page: http://members.aol.com/MJMahon/
"The wastebasket is our most important design
tool--and it's seriously underused."
.
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