Re: Game for June 2007 Proposal
- From: "Angus Manwaring" <angus@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: 24 Jun 2007 15:6:11 +0000
On 23-Jun-07 10:18:16, Seppo said
On 22 Jun 2007 19:3:45 +0000, "Angus Manwaring" wrote:
So where is Nate, the thread creator? :)
How fast did you become Ace? I did it with three missions, don't think
it
could be done any faster.
I don't remember now.
Actually, I think it was one mission. ;)
You know that first one where the bomber attacks your base with 2
fighters. I tried and tried and tried, but I could not bring that
bar steward down before he'd bombed my base. :(
Has anyone managed it?
I did - you have to pump enough bullets into the bomber in the first
pass (when you approach it) and it will drop its bombs early, missing
the base - the problem is that your wingman strays on the line of
fire making this mission very difficult to complete. If you are cold
blooded enough just keep your aim steady and keep shooting, and
you should succeed.
And I though _I_ had a lust for glory. :)
In my opinion as games go, its all pretty good, but I really wish they
had included even a simple throttle control so that you could dogfight
with a bit more flying skill. I mean why not?
I don't have problem with the flight model -
It is a bit duff though isn't it. You can be at an almost 90 degree bank,
say turning to port, your target changes direction and flies off to the
right side of the screen. Without rolling or anything you can push forward
on the stick and out-turn him to starboard! Also, you seem to actually
turn quicker using just a gentle bank rather than a steep one. I'm not
saying its not good fun, its great, but I'm not sure it deserves the term
"flight model". :)
I think they made a good compromise between simulation and action - I
think
Wings was never aimed to be a hardcore WWI flight simulation - more
like a
interactive movie that was the trademark genre of Cinemaware.
Well okay but I personally don't think it approaches a flight-sim. Its fun
in the air, but to me Knights of the Sky was a good balance between
accessibility and flight simulation. Not that I liked the game myself very
much, but I thought it had that balance right.
I'm pretty sure it is not entirely fair. One theory I have is that you too
can abuse the system. If an enemy plane is shot down nearby, it usually
tumbles downwards, a ball of smoke and flame. Follow it down, and pump as
many rounds into it as possible, I think they still register, and if you
do it enough you will get the kill. I haven't confirmed this, but it
seemed to happen once, so I'm fairly sure.
Even if this is true, if the plane is going down already I see little
sense in
pursuing it in order snatch a kill. There is most propably plenty of
live huns
flying around you - I suggest you concentrate on them or you will be
soon
following that plane to the ground :)
Well in this way, you can claim every kill on that mission. So don't
worry, I look after the rest, no problemo. :)
Not good game-wise, but probably a fairly accurate portrayal of events.
True, but it gets a bit frustrating to get shot down in 10 seconds
after the dogfight has started :)
More so in real-life. :)
Which mission was he in?
He appears a bit later in the game, just before your squadron is
transferred
to another base. He is one of the few enemy aces you have a chance to
fight against.
I look forward to our appointment. :)
Is he signicantly better than his colleagues?
For the record, I have now clocked 30 missions now with my new pilot, 20
kills
and one medal (Military Cross), no promotion.
I can sort of beat that (albeit in my cheating replay way) After 20
missions I'm 1st Lieutenant, have the Military Cross (well, they're
furious actually!) and have 28 kills.
Fair comment, but you appreciate these are not my words - I'm just
quoting. :)
Mark my words, you will start to appreciate your wingmen later in the
game. Especially those who are more experienced and know how to
fight. It doesn not matter who gets the kills, but who survives :)
You make a convincing case, but in my view the approach is, rove your
assigned airspace, find the enemy, and shoot him down. Everything else is
rubbish.
;)
All the best,
Angus Manwaring. (for e-mail remove ANTISPEM)
I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html
.
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