Re: HELP in Delaunay Triangulation
- From: "Sherman Tse" <man_superman_batman_007@xxxxxxxxx>
- Date: Wed, 30 Apr 2008 14:12:03 +0000 (UTC)
"John D'Errico" <woodchips@xxxxxxxxxxxxxxxx> wrote in
message <fv9tta$5r6$1@xxxxxxxxxxxxxxxxxx>...
"Sherman Tse" <man_superman_batman_007@xxxxxxxxx> wrotein message
<fv9qtm$f0o$1@xxxxxxxxxxxxxxxxxx>...a
Dear John
Sorry for the insufficient details!
Let me explain it a little bit more!
My project is to use 3D point cloud data to reconstruct
toreal 3D model back!! My project is to use the Digiclops
ofget the point cloud data of a human face.
The point cloud data has X Y Z coordinates, RGB value
appraoch!??each vertex.
Would the Delaunay Triangulation be appropriate
not
I have used the "surfi" in FEX . the Triangulation is
method.what I want, I want to create another Triangualtion
canI want to create triangles from every point, so that I
colormap the color of each vertex and then interpolate the
matlab.to reconstruct a real model back.
I have called the "delaunay" and "delaunay3" in the
however, the triangles are too big that the model is
accurate enough to show the contour of the human face.
What should I do, Could you please help me to create an
algorithm??PLease give me some inspiration!!
The problem is not that the triangles are
too big. The problem is that your point
"cloud" does not in fact arise from a convex
object. A face would have indentations that
are covered over by those large facets,
since a delaunay tessellation will always
be convex. Delaunay triangulations are
simply not the proper tool or these
problems.
John
Then what should I do?
.
- References:
- HELP in Delaunay Triangulation
- From: Sherman Tse
- Re: HELP in Delaunay Triangulation
- From: John D'Errico
- Re: HELP in Delaunay Triangulation
- From: Sherman Tse
- Re: HELP in Delaunay Triangulation
- From: John D'Errico
- HELP in Delaunay Triangulation
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