Re: rubygame
- From: Jeremy Woertink <jeremywoertink@xxxxxxxxx>
- Date: Fri, 31 Aug 2007 09:09:50 +0900
I guess Ruby just isn't really ready for making a game in a really
lazy Ruby way.
Back to the Torque game engine I guess, with its strange C# glue coding.
At least it's more useable, even though I will eventually have to buy
a license for it.
Either that or learn Java or Python (pygame).
Pygame has a lot kinder installer, of course it's been around a lot
longer.
Vampire the masquerade bloodlines has a ton of Python in it. If you know
python, you can hack that game like it's cool! I don't know python, but
as for ruby... There is Shattered Ruby that's been in production. It's
pretty cool, still needs a lot of work, but it would be nice to see more
people trying it out and helping with the bug, maybe get the development
on it moving a bit quicker.
http://www.shatteredruby.com/
check it out.
~Jeremy
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