BS Exporter for Blender



In the last months i developed at area42 a feature-rich and fast VRML/
X3D exporter for Bitmanagement's high performance viewer BS Contact
VRML/X3D.
This initial release includes support for real-time shadows, static
radiosity lighting, dynamic particle effects, compression,
multi-texturing, normal and environment maps, movie textures, animation
and custom interaction scripting from within Blender itself
.... and a lot more :)

Best of all: Bitmanagement offer this to the Blender community for free
including a full documentation!
The exporter is a Python Script that uses the special Blender Python
API.


Check their Site:
http://www.bitmanagement.de/products/bs_exporter_blender.en.html

The exporter can be downloaded from the Download Center:
http://www.bitmanagement.de/download/playerdownload.en.html

The documentation is freely available both in the SDK preview and the
private SDK:
http://www.bitmanagement.de/developer/contact/sdk-prev/doc/tools/blenderexporter/index.html

.



Relevant Pages

  • ANN: Bs Exporter for Blender
    ... The exporter can be downloaded from the Download Center: ... The documentation is freely available both in the SDK preview and the ... private SDK: ...
    (comp.lang.vrml)
  • ANN: BS Exporter for Blender
    ... The exporter can be downloaded from the Download Center: ... The documentation is freely available both in the SDK preview and the ... private SDK: ...
    (comp.graphics.animation)
  • Re: Hidden Side Of Object
    ... I've removed the backface culling, recoded the lights and now the shape ... I think if you intend to keep using models from Blender via the exporter ... I'll try creating a very similar shape in a different 3D program to isolate ...
    (microsoft.public.win32.programmer.directx.graphics)
  • Re: Bs Exporter for Blender
    ... Does the new exporter work with contact 5 or cortona? ... > The exporter can be downloaded from the Download Center: ... > The documentation is freely available both in the SDK preview and the ... > private SDK: ...
    (comp.lang.vrml)
  • Re: Hidden Side Of Object
    ... I've removed the backface culling, recoded the lights and now the shape ... appears just as it does in real life without any modifications to the ... I think if you intend to keep using models from Blender via the exporter ...
    (microsoft.public.win32.programmer.directx.graphics)