Implicit surface from particles
- From: "majestik666@xxxxxxxxx" <majestik666@xxxxxxxxx>
- Date: 9 Jan 2006 17:39:25 -0800
Hi,
I'm trying to build an implicit surface from particles in a 3d package
but I have a bit of trouble with a scale problem...
The problem is my particles are pretty small (so using the marching
cubes
for example, I'd need a small cube size) but my particles are quite
spread
out in space ... so a HUGE size for the grid ...
and I can't split my particles into groups or such as they are all
emitted
from the same spot ...
Anyone has an idea how to generate this kind of implicit surface ?
Thanks a lot !
Francois
.
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