Re: LW9 Sub-D's
- From: "LVanRoy" <LucAnimeArt@xxxxxxxxxx>
- Date: Wed, 22 Feb 2006 17:08:21 GMT
yup compatibility and maybe ugly bendings?? for organics painters??
switching appz?? :)
but there was a way to do that before since LW5... with the metaformplus
pugin ... and metamation or something...
u could save away the subdivided 5point+ polygon object and use that when it
rendered :P... to be honnest the metaformplus subdivided more beautiful than
subdivsurf...but hey suddivsurf are in realtime ;)... I also hear the new
system is slower the subd that work with 5point+ polys....but i guess the
opengl is faster so they say???
.
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