Re: Help with liquid



I am actually considering this.

I know it will up the render time, because of the new reflections and
caustics, but the overall effect may well be worth it.

I will look into it....time to boil the kettle and look at some water
moisture!

~~CM!

"Hobbit #37" <do@xxxxxxxxxxxxx> wrote in message
news:dc5kp7$5po$1@xxxxxxxxxxxxxxxxxx
> You could try adding a bump map to the glass to simulate condensation?
> Just a thought ...
>


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