Re: centre of gravity and volume for mesh model
- From: fungus <openglMYSOCKS@xxxxxxxxxx>
- Date: Thu, 12 Nov 2009 05:31:39 -0800 (PST)
On Nov 11, 11:17 pm, John Tsiombikas <nucl...@xxxxxxxxxxxx> wrote:
For the center of gravity you could just use the centroid of the mesh.
You can calculate the centroid by averaging the positions of all its
vertices.
This can fail - some parts of the model might have more
detail/vertices than others.
A real center of gravity is quite hard to calculate from
a polygon mesh.
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