Re: rewrite glRotate?
- From: fungus <openglMYSOCKS@xxxxxxxxxx>
- Date: Tue, 30 Oct 2007 21:11:02 -0700
I don't know if I understand this correctly.
Is that mean, that 32bit CPU makes matrix multiplication operations
faster that 256bit GPU?
CPU: 3GHz
GPU: 600Mhz
Also, you're mixing bus width with register size.
A pentium CPU has 32 bit registers but it has a
64 bit data bus.
Besides, sending the data to the GPU has a lot of
overhead - copy the data to a buffer, set up the DMA
controller, transfer the data....etc. The CPU will have
finished the multiply long before the data even gets
to the GPU.
--
<\___/>
/ O O \
\_____/ FTB. Remove my socks for email address.
.
- References:
- rewrite glRotate?
- From: Gernot Frisch
- Re: rewrite glRotate?
- From: Wolfgang Draxinger
- Re: rewrite glRotate?
- From: Krzysiek So?ek
- rewrite glRotate?
- Prev by Date: Re: rewrite glRotate?
- Next by Date: Re: rewrite glRotate?
- Previous by thread: Re: rewrite glRotate?
- Next by thread: Re: rewrite glRotate?
- Index(es):
Relevant Pages
|