Importing blender objects into an OpenGL program



Hi

I've just installed blender (blender.org) and made some beginner objects. It's nothing special.

The purpose is to see if I can import these objects into an OpenGL program and draw them on screen using OpenGL API.

Does anyone know about this?

Which file format to use? How to find specs for the file format? How to import?

--
Jacob

.



Relevant Pages

  • Re: Importing blender objects into an OpenGL program
    ... I've just installed blender and made some beginner objects. ... The purpose is to see if I can import these objects into an OpenGL program and draw them on screen using OpenGL API. ... How to find specs for the file format? ...
    (comp.graphics.api.opengl)
  • Re: Importing blender objects into an OpenGL program
    ... The purpose is to see if I can import these objects into an OpenGL ... How to find specs for the file format? ... I have written a python script for blender that purposes;-) (it exports ...
    (comp.graphics.api.opengl)
  • Re: 3-d models and file formats
    ... SGI invented GL in order to ... > specs -> OpenGL. ... > SGI has the solution "Inventor" to describe complex models, ... The file format is IIRC now open-sourced as ...
    (comp.sys.mac.programmer.help)
  • Re: Video Encryption system in OpenGL?
    ... OpenGL is neither a file format nor a executable ... standard. ... It's an API. ... That's what OpenGL does. ...
    (comp.graphics.api.opengl)