Importing blender objects into an OpenGL program
- From: "Jacob Jensen" <jacob@xxxxxxxxxxxxxx>
- Date: Mon, 29 Oct 2007 16:01:32 +0100
Hi
I've just installed blender (blender.org) and made some beginner objects. It's nothing special.
The purpose is to see if I can import these objects into an OpenGL program and draw them on screen using OpenGL API.
Does anyone know about this?
Which file format to use? How to find specs for the file format? How to import?
--
Jacob
.
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