Re: Best approach for text, maybe true type fonts?
- From: Ken Tilton <kennytilton@xxxxxxxxxxxxx>
- Date: Mon, 22 Oct 2007 10:49:15 -0400
blbrown wrote:
I am developing a simple opengl demo in haskell. I want to add text
and undecided on which approach to take.
I have had good luck in Lisp with:
http://homepages.paradise.net.nz/henryj/code/#FTGL
Ported it all to Lisp, but still just use FTGL via FFI.
Various goofy screenshots here:
http://www.tilton-technology.com/cellophane.html
kt
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