Re: OpenGL Cygwin windows skeleton
- From: "Dave Eberly" <dNOSPAMeberly@xxxxxxxxxxxxxxx>
- Date: Mon, 04 Sep 2006 14:23:01 GMT
"fungus" <umailMY@xxxxxxxxxxxxxxx> wrote in message
news:mjRKg.15919$MA3.6846@xxxxxxxxxxxxxxx
In what way is it crippled? I thought the only
limit was that you can't do MFC/ATL with it
(which doesn't really bother me or the OP...)
"Crippled" is too strong a word, since usually that
means not having an optimizing compiler. The Express
Edition does have an optimizing compiler. The Platform
SDK that originally shipped for this edition had 64-bit
MFC support but no 32-bit support. Some of ATL was there,
but I had to modify atlbase.h. If I recall, it had to do
with some macros involving heap management. And I added
pragmas to avoid the warnings about using the deprecated
"non-secure" functions. A second version of the Platform
SDK shipped, which I believe might have addressed some of
these issues. I have not looked closely to see what the
differences are, since I use the Professional Edition for
development.
My comment was more directed towards the development
environment itself. I was unable to get the Express
Edition to integrate with Visual Source Safe. I also find the
HTML editor useful in the Professional Edition, but the
Express Edition does not have this. That editor provides
syntax coloring for the HTML, a toggle between source code
and "design" mode, and parsing support to show you when
your constructs are not compliant and to show you available
options for HTML tags. I suspect there are other things
missing within the development environment.
Don't get me wrong. I like the fact that Microsoft has
provided such a useful tool for free. When it shipped, I
stopped supporting MSVC++ 6.0, 7.0, and 7.1. Some of my
users had their own issues with the Express Edition,
enough so that they requested re-adding support for the
older compilers. Well, at least re-adding support for
7.1. Others are unwilling to give up on 6.0, even though
that compiler has serious deficiencies regarding the C++
language itself (mainly template problems). I may very
well revisit this and decide once again to abandon support
for the older compilers.
--
Dave Eberly
http://www.geometrictools.com
.
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