Re: Vertex arrays and unexpected behaviour



Rolf Magnus wrote:
Makhno wrote:
>>
What is a mapped VBO?

You can map your VBO into client space, meaning you have a pointer through
which you can directly access it bytewise.


ie. The VBO is in shared RAM, not on the graphics card.
It's faster to update but slower to render.



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In science it often happens that scientists say, 'You know
that's a really good argument; my position is mistaken,'
and then they actually change their minds and you never
hear that old view from them again. They really do it.
It doesn't happen as often as it should, because scientists
are human and change is sometimes painful. But it happens
every day. I cannot recall the last time something like
that happened in politics or religion.

- Carl Sagan, 1987 CSICOP keynote address

.



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