comp.graphics.api.opengl
- WGL_ARB_pixel_format and WGL_SAMPLES_ARB,
Moe Dubreuil
- Re: WGL_ARB_pixel_format and WGL_SAMPLES_ARB,
fungus
- Re: WGL_ARB_pixel_format and WGL_SAMPLES_ARB, Dave Eberly
- Re: WGL_ARB_pixel_format and WGL_SAMPLES_ARB,
fungus
- need help: is it possible to change projection matrx after draw?, whoomail-rnd
- When lighting enabled, my vertex colors turn white. Why ?, Vincent Cantin
- New to opengl,
saket
- Re: New to opengl,
Cubitus
- Re: New to opengl, Rolf Magnus
- Re: New to opengl,
Cubitus
- Scaling the viewport and it's content,
Mirko Puhic
- Re: Scaling the viewport and it's content,
Wolfgang Draxinger
- Re: Scaling the viewport and it's content,
Mirko Puhic
- Re: Scaling the viewport and it's content, Wolfgang Draxinger
- Re: Scaling the viewport and it's content, Mirko Puhic
- Re: Scaling the viewport and it's content,
Mirko Puhic
- Re: Scaling the viewport and it's content,
Wolfgang Draxinger
- B3D Engine: OpenGL in C#, bvandenbon
- jogl, ivan danicic
- Using Targa images in a 3D environment, JuanLievano
- using gldrawelements without color arrays,
adn
- Re: using gldrawelements without color arrays, Rolf Magnus
- Re: using gldrawelements without color arrays, Wolfgang Draxinger
- shadow mapping with multitexturing (for experts I suppose), damjan
- Creating more than one Fragment Program,
Randall Wheeler
- Re: Creating more than one Fragment Program,
Dave Eberly
- Re: Creating more than one Fragment Program, Randall Wheeler
- Re: Creating more than one Fragment Program,
Dave Eberly
- write in opengl,
mariobros
- Re: write in opengl, lapiz
- Re: write in opengl, iShan
- How to measure execution time of Cg programs,
krraf
- Re: How to measure execution time of Cg programs, gautier_niouzes
- Re: How to measure execution time of Cg programs, Gernot Frisch
- tile rendering,
Pierre Alliez
- Re: tile rendering,
jbwest
- Re: tile rendering,
fungus
- Re: tile rendering, jbwest
- Re: tile rendering, fungus
- Re: tile rendering, jbwest
- Re: tile rendering,
fungus
- Re: tile rendering, Gerard Lanois
- Re: tile rendering,
jbwest
- how to use texture array or mipmap in glsl fragment shader, iShan
- A hardware overlay color problem, Herman . Ron
- Transparent pictures,
Richard
- Re: Transparent pictures,
Cubitus
- Re: Transparent pictures, Richard
- Re: Transparent pictures,
Cubitus
- Texture Mapping 2D Pixel Data to a Quad, Crispen
- Color-LUT integration with ARB multitexture GL extensions, Dina
- applets,
ivan danicic
- Re: applets,
Rolf Magnus
- Re: applets,
ivan danicic
- Re: applets, Wolfgang Draxinger
- Re: applets, ivan danicic
- Re: applets, Wolfgang Draxinger
- Re: applets, ivan danicic
- Re: applets, Wolfgang Draxinger
- Re: applets, jbwest
- Re: applets, jbwest
- Re: applets,
ivan danicic
- Re: applets,
Rolf Magnus
- glTexImage3D in Windows 2000,
Herve NOEL
- Re: glTexImage3D in Windows 2000, Herve NOEL
- Optimization,
j1230xz@xxxxxxxxx
- Re: Optimization, Philipp Klaus Krause
- Re: Optimization,
Wolfgang Draxinger
- Re: Optimization,
Rolf Magnus
- Re: Optimization, Wolfgang Draxinger
- Re: Optimization,
Jonno
- Re: Optimization, Wolfgang Draxinger
- Re: Optimization,
Rolf Magnus
- I found a way, j1230xz@xxxxxxxxx
- [ANN] OpenVG over OpenGL and OpenGL|ES, Ska
- Projection plane, and its distance,
ahuznot
- Re: Projection plane, and its distance, ahuznot
- Re: Projection plane, and its distance,
Nicholas Nash
- Re: Projection plane, and its distance,
ahuznot
- Re: Projection plane, and its distance, Nicholas Nash
- Re: Projection plane, and its distance, ahuznot
- Re: Projection plane, and its distance, Nicholas Nash
- Re: Projection plane, and its distance,
ahuznot
- OpenVG,
saket
- Re: OpenVG, Ska
- unhandled exception : Access Violation - help,
BigAl . NZ
- Re: unhandled exception : Access Violation - help,
Wolfgang Draxinger
- Re: unhandled exception : Access Violation - help,
Rolf Magnus
- Re: unhandled exception : Access Violation - help, Wolfgang Draxinger
- Re: unhandled exception : Access Violation - help, BigAl . NZ
- Re: unhandled exception : Access Violation - help,
Rolf Magnus
- Re: unhandled exception : Access Violation - help,
Wolfgang Draxinger
- spherical environment on moving object,
Mirko Puhic
- Re: spherical environment on moving object, Mirko Puhic
- Re: spherical environment on moving object,
fungus
- Re: spherical environment on moving object,
Mirko Puhic
- Re: spherical environment on moving object, fungus
- Re: spherical environment on moving object, Mirko Puhic
- Re: spherical environment on moving object,
Mirko Puhic
- glTexSubImage2D slower than glTexImage2D,
scabot
- Re: glTexSubImage2D slower than glTexImage2D,
Phil Frisbie, Jr.
- Re: glTexSubImage2D slower than glTexImage2D, scabot@xxxxxxxxx
- Re: glTexSubImage2D slower than glTexImage2D,
jbwest
- Re: glTexSubImage2D slower than glTexImage2D, scabot@xxxxxxxxx
- Re: glTexSubImage2D slower than glTexImage2D,
Phil Frisbie, Jr.
- texture coordinates with indexed vertex arrays, damjan
- SGI OpenGL version vs Microsoft implementation?,
Seefer
- Re: SGI OpenGL version vs Microsoft implementation?,
forkazoo
- Re: SGI OpenGL version vs Microsoft implementation?,
Seefer
- Re: SGI OpenGL version vs Microsoft implementation?, Rolf Magnus
- Re: SGI OpenGL version vs Microsoft implementation?, Wolfgang Draxinger
- Re: SGI OpenGL version vs Microsoft implementation?, Seefer
- Re: SGI OpenGL version vs Microsoft implementation?, Phil Frisbie, Jr.
- Re: SGI OpenGL version vs Microsoft implementation?,
Seefer
- Re: SGI OpenGL version vs Microsoft implementation?, Philipp Klaus Krause
- Re: SGI OpenGL version vs Microsoft implementation?,
forkazoo
- Fragment program,
Randall Wheeler
- Re: Fragment program,
Michael Hofmann
- Re: Fragment program, Randall Wheeler
- Re: Fragment program,
Michael Hofmann
- Problem with NVIDIA cards,
AlexD
- Re: Problem with NVIDIA cards,
Wolfgang Draxinger
- Re: Problem with NVIDIA cards,
AlexD
- Re: Problem with NVIDIA cards, Wolfgang Draxinger
- Re: Problem with NVIDIA cards, Ashwin Nanjappa
- Re: Problem with NVIDIA cards, Wolfgang Draxinger
- Re: Problem with NVIDIA cards, Ashwin Nanjappa
- Re: Problem with NVIDIA cards, Wolfgang Draxinger
- Re: Problem with NVIDIA cards,
AlexD
- Re: Problem with NVIDIA cards,
Wolfgang Draxinger
- square texture on circle (using gluDisk), Latti
- OpenGL context and texture creation/delete, Igor Kravtchenko
- settings OPENGL,
mariobros
- Re: settings OPENGL, Wolfgang Draxinger
- FTGL font engine,
Seefer
- Re: FTGL font engine,
Wolfgang Draxinger
- Re: FTGL font engine,
Seefer
- Re: FTGL font engine, Wolfgang Draxinger
- Re: FTGL font engine, Seefer
- Re: FTGL font engine, Wolfgang Draxinger
- Re: FTGL font engine, Seefer
- Re: FTGL font engine, Wolfgang Draxinger
- Re: FTGL font engine, Seefer
- Re: FTGL font engine, Wolfgang Draxinger
- Re: FTGL font engine,
Seefer
- Re: FTGL font engine,
Wolfgang Draxinger
- Question about color mapped TGA files, joseph . paterson
- glWindowPos in Windows 2000,
Herve NOEL
- Re: glWindowPos in Windows 2000,
fungus
- Re: glWindowPos in Windows 2000, Herve NOEL
- Re: glWindowPos in Windows 2000,
fungus
- linux, glut: undesired tranparency,
Martin Bretschneider
- Re: linux, glut: undesired tranparency, fungus
- Re: linux, glut: undesired tranparency,
Wolfgang Draxinger
- Re: linux, glut: undesired tranparency, Martin Bretschneider
- Re: Texture 3D interpolation between layers,
Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers,
Rolf Magnus
- Re: Texture 3D interpolation between layers,
Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers, Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers,
Alessandro [AkiRoss] Re
- Re: Texture 3D interpolation between layers, Maik Wagner
- Re: Texture 3D interpolation between layers,
Rolf Magnus
- Re: problem implementing Fit to View (aka. zoom to fit), shekhar . kaushik
- performance bottleneck for graphics using OpenGL,
Yong Hu
- Re: performance bottleneck for graphics using OpenGL,
Wolfgang Draxinger
- Re: performance bottleneck for graphics using OpenGL,
Cubitus
- Re: performance bottleneck for graphics using OpenGL, Wolfgang Draxinger
- Re: performance bottleneck for graphics using OpenGL, scabot
- Re: performance bottleneck for graphics using OpenGL,
Cubitus
- Re: performance bottleneck for graphics using OpenGL, Ashwin Nanjappa
- Re: performance bottleneck for graphics using OpenGL,
Wolfgang Draxinger
- Re: quad strip problems on ATI,
fungus
- <Possible follow-ups>
- Re: quad strip problems on ATI, fungus
- Re: quad strip problems on ATI, jbwest
- returning values from nvidia cg,
David
- Re: returning values from nvidia cg,
Dave Eberly
- Re: returning values from nvidia cg,
Ashwin Nanjappa
- Re: returning values from nvidia cg, Dave Eberly
- Re: returning values from nvidia cg, Wolfgang Draxinger
- Re: returning values from nvidia cg,
Ashwin Nanjappa
- Re: returning values from nvidia cg,
Dave Eberly