Re: Getting render result as bitmap?



This post:

http://lists.apple.com/archives/Mac-opengl/2003/Mar/msg00127.html

(along with a few other hints I've found here and there) suggests that
WGL is Win32-specific, though it's not at all clear. Is it really a
platform-independent part of OpenGL, or does it only exist on Win32
implementations? If so - does anyone know how to do a similar thing on
OSX? It's suggested that agl and cgl are Mac equivalents...

Thanks,

Mike.

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