# Re: A primer on bezier curves - giving back to the newsgroup =)

*From*: Rui Maciel <rui.maciel@xxxxxxxxx>*Date*: Sat, 29 Jan 2011 16:57:07 +0000

Lawrence D'Oliveiro wrote:

In message <3ZKdncUD6tzjCt3QnZ2dnUVZ_o-dnZ2d@xxxxxxxxxxxx>, Pomax wrote:

after the help I got on Bezier curves a while back in this newsgroup

I've upped my game a bit and ended up using Bezier math and properties

so much I just finished a write up on "Everything you might want to

know about how to do this for Bezier curves" such as bounding box

computation, intersection checking and forming offset curves.

How about putting your text into a Wikipedia page? One of these,

perhaps:

<http://en.wikipedia.org/wiki/B%C3%A9zier_curve>

<http://en.wikipedia.org/wiki/B%C3%A9zier_spline>

The wikipedia articles on bezier curves are already pretty good, at least

as wikipedia articles go.

Rui Maciel

.

**References**:**A primer on bezier curves - giving back to the newsgroup =)***From:*Pomax

**Re: A primer on bezier curves - giving back to the newsgroup =)***From:*Lawrence D'Oliveiro

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