Re: Calculating principal radii of curvature ?
- From: "Dave Eberly" <dNOSPAMeberly@xxxxxxxxxxxxxxx>
- Date: Sun, 3 Aug 2008 09:55:38 -0700
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"broli" <Broli00@xxxxxxxxx> wrote in message
news:41db9035-0bc0-4d93-8f1b-9843e445284d@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
How to go about doing this for a triangular mesh ? I want to find out
the principal radii of curvature for every triangular surface. I have
the following information -
1. Vertex coordinates v0, v1, v2.
2. Triangle normal.
3. Every vertex stores a list of all triangles that share it.
4. Normal at every vertex.
5. Edge list which stores the vertex end points, triangle faces shared
by edge.
http://www.geometrictools.com/LibFoundation/Meshes/Meshes.html
See the section "Estimate principal curvatures at the vertices of a
triangle mesh".
--
Dave Eberly
http://www.geometrictools.com
.
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