Decompose relative quaternion
- From: dirk@xxxxxxxxxxxxxxxx
- Date: 30 Oct 2005 09:33:53 -0800
Given two quaternions q1 and q2. Now I calculate the relative
quaternion q_rel like this:
q_rel = q1' * q2
Given two axis v1 and v2 in world coordinates, not nescessarily
perpendicular- how can I find the relative rotation around the two axis
by the relative quaternion?
Example:
Given two rigid bodies b1 and b2. At frame t I compute the relative
quaternion as shown above. The two axis belong two a universal joint.
How can I find the relative rotation around the two axis?
Basically I like to "project" the quaternion onto the two axis?
Regards,
-Dirk
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