Re: Points in rectangles
- From: Alan S <AlanS222@xxxxxxxxx>
- Date: Wed, 26 Oct 2005 14:46:35 GMT
"Grigory Begelman" <gbegel@xxxxxxxxx> wrote:
>Is the problem known? Is there an efficient solution to it (better than
>O(N))?
Yes. A uniform grid, BSP, quadtree ..etc will all give you sublinear
performance (almost constant for uniform, ln for trees) at the expense
of varying memory usage. You can google/wiki these terms.
.
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