Re: Graphics Library/Engine question
- From: Seth Morecraft <morecraf@xxxxxxxxx>
- Date: Thu, 05 Jan 2006 08:29:39 -0500
DEAN WARE wrote:
Hi,
I am currently developing an independant game. It is a 2D arcade-puzzle game.
I'm looking for a graphics library to use. I have tried CDX and SDL (Simple Direct media Layer)
The main advantage of CDX is that it provides hardware acceleration of blitting etc in a window. But has poor ad-on support (i.e. No GUI components, can only load Bitmaps). Also it is windows only.
SDL has the advantage that is has lots of nice ad-ons (like GUI stuff and loading JPEGS, PNG etc) and is cross platform.
The only disadvantage with with SDL, is that it does not use hardware acceleration in a window. Only in fullscreen.
To give you a feel of the performance diffence (using my game in its current state), with SDL i get 30 fps, with CDX I get 350 fps!
You can see why I am loathe to give up hardware acceleration.
QUESTION: Does anyone know of any other modern, functional, stable, FREE :-P graphics libraries? It must support windows platform at the minimum?
What is everyone else out the using for thier Blitting/Graphics engines???
Thanks for any ideas.
Chocawok
Hi
You might want to check out ClanLib (www.clanlib.org). For a 2D game, you can't beat it's simplicity and it has everything that you seem to be looking for. Be sure to get the latest version from svn because the developers are working on features all the time. Good luck & hope that helps!
Seth .
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