Re: Mockingboard sound and Pitfall II
- From: "TomCh" <tomcharlesworth@xxxxxxxxxxxxxxxx>
- Date: 26 Jun 2006 09:22:01 -0700
Linards Ticmanis wrote:
Michael wrote:
Was there a comprehensive (ok, so maybe 20 isn't a lot :-) of all the
games that supported the mockingboard?
G.I. Joe - A Real American Hero
The version I downloaded from Asimov doesn't have any MB support,
AFAICT.
Linards:
1) Try in Apple][+ mode and set the debugger to break on invalid
opcodes. Hit space when the crack screen comes up and the debugger will
break here:
D422: 2F rla $0FC9
Exit debugger and the game loads.
2) Try in Apple//e mode (hit space) and the debugger break here:
D422: 2F nop
Exit debugger (and remove "break on invalid-1") and the game just hangs
in the disk load routines
So, this game works fine on a 6502, but not on a 65C02.
Is this a dodgy image, dodgy crack or poor original implementation?
(I'm assuming your CPU emulation is fine... it looks OK :)
Interestingly this game works on a //GS (under KEGS), probably as
opcode $2F (luckily) maps to an opcode that behaves like the 6502.
Tom
.
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