Re: Low cost starter kits? (audio)
- From: Muse <amusingmuses@xxxxxxxxx>
- Date: Wed, 03 Oct 2007 11:06:45 -0700
On Oct 3, 1:18 pm, "mnentwig" <mnent...@xxxxxxxxxxx> wrote:
Hello,
maybe a PC with a decent sound card may be a good start. At least that's
the way I'd go if I wanted to concentrate on the algorithms side.
For example, I have an example program on my web site that can be easily
modified into a real-time guitar effect:http://www.elisanet.fi/mnentwig/webroot/looprecord/index.html
Add
double drive=3.0;
int i; for (i=0; i < framesPerBuffer; ++i){
outputBuffer[i]=tanh(drive*inputBuffer[i]);
}
into "audioCallback" and we've got the best overdrive money can buy.
Includes free aliasing :)
Making it work on a real DSP board will only be more difficult, and the
compile cycle can't be any faster than running it straight on a PC.
A good sound card can achieve a roundtrip latency of 6 ms, probably less.
Good enough for rock'n'roll, if you ask me.
Cheers
Markus
Thanks but no thanks Markus, I can already do this on a computer, but
I want to do it on a DSP so that I can learn about DSPs and embedded
device programming etc. If you think a guitar pedal is not a good
project for a DSP (and I can't see why not) feel free to recommend a
better use of such a DSP board, and... a board.
So, any suggestions on a good starter kit for DSP anyone?
.
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